DrBeef / QuakeGVR

Updated QuakeGVR with ArCore *Positional Tracking* and Decoupled 3DOF controller support
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High Resolution Textures - How To #29

Closed Mizar01 closed 5 years ago

Mizar01 commented 5 years ago

In the official QuakeGVR page is said:

"It is also highly recommended you download the hi-res textures and unpack them to the id1 folder."

Is this valid yet? Where's the 'id1' folder inside the apk? I tried to put the .pak files in the apk, but during install I get a signature error. I should create sha-256 hashes for the pak files and put it in the manifest (maybe along with a new signature?)

There's some specific instructions on that?

DrBeef commented 5 years ago

Hi

The id1 folder isn't in the apk, it is on your phone's memory after the app has installed, you'll find a root folder called QGVR and then an id1 folder in that.