DrMoriarty / godot-facebook

Facebook module for Godot Game Engine (android and iOS)
MIT License
81 stars 23 forks source link

Failure while building Godot for Android with the Facebook module #5

Closed guybashan closed 3 years ago

guybashan commented 4 years ago

This is the error:

Building for Android (armv7) (with NEON)
AttributeError: 'SConsEnvironment' object has no attribute 'android_add_maven_repository':
  File "C:\Users\user\Documents\dev\godot\SConstruct", line 427:
    config.configure(env)
  File "./modules/GodotFacebook\config.py", line 9:
    env.android_add_maven_repository("url 'https://maven.google.com'")
scons: Reading SConscript files ...
Building for Android (arm64v8)
WARNING: android_arch=arm64v8 is not supported by ndk_platform lower than android-21; setting ndk_platform=android-21
AttributeError: 'SConsEnvironment' object has no attribute 'android_add_maven_repository':
  File "C:\Users\user\Documents\dev\godot\SConstruct", line 427:
    config.configure(env)
  File "./modules/GodotFacebook\config.py", line 9:
    env.android_add_maven_repository("url 'https://maven.google.com'")
scons: Reading SConscript files ...
Building for Android (x86)
AttributeError: 'SConsEnvironment' object has no attribute 'android_add_maven_repository':
  File "C:\Users\user\Documents\dev\godot\SConstruct", line 427:
    config.configure(env)
  File "./modules/GodotFacebook\config.py", line 9:
    env.android_add_maven_repository("url 'https://maven.google.com'")
DrMoriarty commented 3 years ago

Plugin updated and using now new plugin management system.