I am not sure if it is related directly to this code base, but I do get a crash on iOS after building Godot custom packages only with this Godot-Facebook added. I get the crash only when terminating the app.
This is the crash I am getting. It contains Facebook on the stack trace:
I am not sure if it is related directly to this code base, but I do get a crash on iOS after building Godot custom packages only with this Godot-Facebook added. I get the crash only when terminating the app.
This is the crash I am getting. It contains Facebook on the stack trace: