Open Patcheresu opened 1 year ago
Levels can currently be randomly generated in a completable fashion to some extent on my branch, but it needs work. For example, we can't randomize the walls yet and we can't randomize wall decorations yet.
Level creation was completely busted by Godot 4's migration. This is now critical for the trailer and needs to be cranked on.
The level layouts should be randomized, and include #5 and #6 randomization.
This can be accomplished by using prefab levels or prefab rooms. Working prototypes for each are available on my branch.
Full randomization should not get in the way of the trailer.