Dragoon-Project-Squad / game-prototype

Prototype written initially by EternalZyoe
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Randomization of Level Layouts via Room Procedural Generation #15

Open Patcheresu opened 1 year ago

Patcheresu commented 1 year ago

The level layouts should be randomized, and include #5 and #6 randomization.

This can be accomplished by using prefab levels or prefab rooms. Working prototypes for each are available on my branch.

Full randomization should not get in the way of the trailer.

Patcheresu commented 1 year ago

Levels can currently be randomly generated in a completable fashion to some extent on my branch, but it needs work. For example, we can't randomize the walls yet and we can't randomize wall decorations yet.

Patcheresu commented 11 months ago

Level creation was completely busted by Godot 4's migration. This is now critical for the trailer and needs to be cranked on.