Was trying to make vectors really hungry and changed "Vector_Migration_Food_Modifier": 100,
this causes floating point issue when the modification is exponential because we use:
fm = exp( sp m_ModifierFood pr ) - 1.0f; formula and sp and pr are often likely to be 1;
I think we need to limit Vector_Migration_Food_Modifier food size when using ModiferEquationType::EXPONENTIAL
Was trying to make vectors really hungry and changed "Vector_Migration_Food_Modifier": 100, this causes floating point issue when the modification is exponential because we use: fm = exp( sp m_ModifierFood pr ) - 1.0f; formula and sp and pr are often likely to be 1;
I think we need to limit Vector_Migration_Food_Modifier food size when using ModiferEquationType::EXPONENTIAL