Open Banaggar opened 2 years ago
Also check pre-initialized PBR properties such as Metalic that are not correct with model exported when converted to J3O and J3M Models with KHR material for unlit in GLTF when converted to J3O use appropriate shader to handle them
Also check pre-initialized PBR properties such as Metalic that are not correct with model exported when converted to J3O and J3M Models with KHR material for unlit in GLTF when converted to J3O use appropriate shader to handle them