Open HeavyLogic opened 2 years ago
I installed bunch of other mods with mobs. And tested with this config (isMobDuplicationWhitelist=false
):
https://pastebin.com/R5dGvT9m
For some reason it works with this mod: https://www.curseforge.com/minecraft/mc-mods/fishs-undead-rising
For more testing I've set up config like this (isMobDuplicationWhitelist=true
): https://pastebin.com/qFmSjhNs
This also works. But only with this mod, not the others.
List of mods ATM on my testing client (some dependencies included): ancientbeasts-1.8.2 Baubles-1.12-1.5.2 betteranimalsplus_1.12.2_9.0.1 bewitchment-1.12.2-0.0.22.64 elenaidodge-1.12.2-1.13.2 Fish's+Undead+Rising-1.3.1 forgemod_VoxelMap-1.9.28_for_1.12.2 FullscreenWindowed-1.12-1.6.0 geckolib-forge-1.12.2-3.0.21 llibrary-1.7.20-1.12.2 mowziesmobs-1.5.8 MutantBeasts-1.12.2-1.0.2 mysticallib-1.12.2-1.13.0 mysticalworld-1.12.2-1.11.0 Nyx-1.4.2 Patchouli-1.0-23.6 specialmobs-1.0.4_for_mc1.12.2
// add Also I tested with this mod: https://www.curseforge.com/minecraft/mc-mods/rats-ratn-edition Doesn't work.
Minecraft 1.12.2 Forge-1.12.2-14.23.5.2860 Nyx 1.4.2 My config: https://pastebin.com/XkN4Gyx0
Other mods installed: OptiFine_1.12.2_HD_U_G5 FullscreenWindowed-1.12-1.6.0 forgemod_VoxelMap-1.9.28_for_1.12.2 ancientbeasts-1.8.2: https://www.curseforge.com/minecraft/mc-mods/ancient-beasts specialmobs-1.0.4_for_mc1.12.2: https://www.curseforge.com/minecraft/mc-mods/special-mobs
I tried to test bloodmoon on almost vanilla client. Vanilla mobs do spawn if I set it up like this:
But mobs from mods "Ancient Beasts" and "Special Mobs" do not spawn. I checked entity names with BiomeTweaker mod from config files. Names should be correct.