Open EloiStree opened 4 years ago
{
"name": "com.unity.cinemachine",
"displayName": "Cinemachine",
"version": "2.5.0",
"unity": "2018.4",
"description": "Smart camera tools for passionate creators. \n\nIMPORTANT NOTE: If you are upgrading from the Asset Store version of Cinemachine, delete the Cinemachine asset from your project BEFORE installing this version from the Package Manager.",
"keywords": [
"camera",
"follow",
"rig",
"fps",
"cinematography",
"aim",
"orbit",
"cutscene",
"cinematic",
"collision",
"freelook",
"cinemachine",
"compose",
"composition",
"dolly",
"track",
"clearshot",
"noise",
"framing",
"handheld",
"lens",
"impulse"
],
"category": "cinematography",
"dependencies": {},
"repository": {
"type": "git",
"url": "git@github.com:Unity-Technologies/upm-package-cinemachine.git",
"revision": "286219abad772c9ce300105b37cb3d9a5bc799d3"
},
"samples": [
{
"displayName": "Cinemachine Example Scenes",
"description": "Sample scenes illustrating various ways to use Cinemachine",
"path": "Samples~/Cinemachine Example Scenes"
}
]
}
Apparently ~ is use to hide folder in unity package manager
{
"name": "com.unity.ide.rider",
"displayName": "JetBrains Rider Editor",
"description": "Code editor integration for supporting JetBrains Rider as code editor for unity. Adds support for generating csproj files for code completion, auto discovery of installations, etc.",
"version": "1.2.1",
"unity": "2019.2",
"unityRelease": "0a12",
"dependencies": {
"com.unity.test-framework": "1.1.1"
},
"relatedPackages": {
"com.unity.ide.rider.tests": "1.2.1"
},
"repository": {
"type": "git",
"url": "git@github.cds.internal.unity3d.com:unity/com.unity.ide.rider.git",
"revision": "038f7161a30add43d98b31fd686ade12ffb96adb"
}
}
{
"name": "com.unity.xr.oculus",
"displayName": "Oculus XR Plugin",
"version": "1.3.4",
"unity": "2019.3",
"unityRelease": "0f6",
"description": "Provides display and input support for Oculus devices.",
"keywords": [
"oculus",
"xr",
"vr",
"virtual",
"rift",
"quest",
"go",
"xreditorsubsystem"
],
"dependencies": {
"com.unity.xr.management": "3.0.6",
"com.unity.ugui": "1.0.0"
},
"repository": {
"type": "git",
"url": "https://github.cds.internal.unity3d.com/unity/xr.sdk.oculus.git",
"revision": "8ae255c850095578305b585fb83c73b95ec644d5"
},
"relatedPackages": {
"com.unity.xr.oculus.tests": "1.3.4"
},
"upmCi": {
"footprint": "fd08d5f536aa8058a4748c3c23ac7912d0f8e5e0"
}
}
.sample.json
{
"displayName":"Example XR Management implementation",
"description": "Example code showing how to implement various portions of the XR Management API.",
"createSeparatePackage": true
}
{
"name": "com.unity.xr.management",
"displayName": "XR Plugin Management",
"version": "3.2.10",
"unity": "2019.3",
"unityRelease": "0f6",
"description": "Package to provide for simple management of XR plug-ins. Provides help and management for loading, initialization, settings, and build support for XR plug-ins.",
"keywords": [
"xr",
"sdk",
"ar",
"vr",
"management",
"build",
"plugin"
],
"dependencies": {
"com.unity.xr.legacyinputhelpers": "2.1.2",
"com.unity.subsystemregistration": "1.0.6"
},
"repository": {
"type": "git",
"url": "https://github.cds.internal.unity3d.com/unity/xr.sdk.management.git",
"revision": "9617f5f1c0ee332f501340db13d5d0d4e3497121"
},
"upmCi": {
"footprint": "c2a56a7fbc55f8fe1fa7f087f3666ba935ff0804"
},
"samples": [
{
"displayName": "Example XR Management implementation",
"description": "Example code showing how to implement various portions of the XR Management API.",
"path": "Samples~"
}
]
}
FBX exporter