The auto-attacks seem to be destroyed incorrectly, resulting in breaks in GDB when minions attack, it points to functionality inside the update function of CollisionHandler.
Objects get removed from the CollisionHandler when they're being deleted, how are they still in the CollisionHandler? Is delete not working? Are autoattacks not being removed correctly?
The auto-attacks seem to be destroyed incorrectly, resulting in breaks in GDB when minions attack, it points to functionality inside the update function of CollisionHandler.
Objects get removed from the CollisionHandler when they're being deleted, how are they still in the CollisionHandler? Is delete not working? Are autoattacks not being removed correctly?