Players in the world of Asuna benefit from helpful effects granted by staying well fed. A derivative of the "hunger" concept, Asuna revamps this familiar gameplay mechanic to be strictly beneficial to players in a way that aids in exploration and survival. Players will enjoy the following effects when they have eaten:
Increased movement speed (up to +25% when full)
The ability to sprint (+100% movement speed while holding the aux1 key)
Health regeneration (chance to recover health every five seconds)
Resistance to poisonous foods (chance to lose nutrition instead of health)
These effects are most pronounced when a player is fully satiated and will diminish gradually as a player becomes hungry. Hunger will only diminish these effects and cannot hurt players unless starvation is explicitly enabled via game settings (disabled by default). Other settings exist to disable nutrition altogether and to modify how slowly or how quickly players become hungry.
This functionality is implemented using a modified version of the Stamina mod.
(from the readme)
Nutrition
Players in the world of Asuna benefit from helpful effects granted by staying well fed. A derivative of the "hunger" concept, Asuna revamps this familiar gameplay mechanic to be strictly beneficial to players in a way that aids in exploration and survival. Players will enjoy the following effects when they have eaten:
aux1
key)These effects are most pronounced when a player is fully satiated and will diminish gradually as a player becomes hungry. Hunger will only diminish these effects and cannot hurt players unless starvation is explicitly enabled via game settings (disabled by default). Other settings exist to disable nutrition altogether and to modify how slowly or how quickly players become hungry.
This functionality is implemented using a modified version of the Stamina mod.