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AdaPT
A physically based mesh renderer named Ada Path Tracer based on Taichi lang
GNU General Public License v3.0
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Heterogeneous volumetric path tracing with RGB density grid
#25
Enigmatisms
closed
5 months ago
0
Version 1.5.0 updates.
#23
Enigmatisms
closed
1 year ago
0
Problem with spherical emitter NEE sampling.
#22
Enigmatisms
closed
1 year ago
2
Future release plans
#21
Enigmatisms
opened
1 year ago
3
Update README.md
#20
Enigmatisms
closed
1 year ago
0
Shading normal & Normal/Bump Map & Acceleration
#19
Enigmatisms
closed
1 year ago
1
Update README.md
#17
Enigmatisms
closed
1 year ago
0
Texture mapping update
#16
Enigmatisms
closed
1 year ago
1
scene_viz.py is not compatible after BVH update.
#15
Enigmatisms
closed
1 year ago
2
getting errors in importing
#14
jchinniah
closed
1 year ago
3
Update BVH
#13
Enigmatisms
closed
1 year ago
0
KD-tree accelerator to be built
#12
Enigmatisms
closed
1 year ago
0
Latest tasks for AdaPT
#11
Enigmatisms
closed
1 year ago
3
BVH acceleration and other modifications
#10
Enigmatisms
closed
1 year ago
1
Transient lit mode output is strange
#9
Opacitation
closed
1 year ago
5
Transient debug and speed / memory optimzation for highly scattering medium
#8
Enigmatisms
closed
1 year ago
0
Update README.md
#7
raven-sera
closed
1 year ago
0
Transient rendering (basic) done
#6
Enigmatisms
closed
1 year ago
0
Transient rendering will show back faces of the opaque object
#5
Enigmatisms
closed
1 year ago
1
BDPT debug
#4
Enigmatisms
closed
1 year ago
1
Remaining problems in AdaPT
#3
Enigmatisms
closed
1 year ago
6
BDPT implementation.
#2
Enigmatisms
closed
1 year ago
1
Volumetric path tracer (base version)
#1
Enigmatisms
closed
1 year ago
0