Added a reset to a gun's currently_firing variable just before the klutz fuckup return, allowing guns that are mishapped by klutzes to be fired again without having any other impact on the way that guns work.
Changelog
fix: Klutz mishaps no longer permanently break guns.
Oh- little too late, but if you instead had something like "fixes #66" or "closes #66" in the PR description, it'll link the issue and automatically close it.
Addresses the bug listed in Issue #66.
About The Pull Request
Added a reset to a gun's currently_firing variable just before the klutz fuckup return, allowing guns that are mishapped by klutzes to be fired again without having any other impact on the way that guns work.
Changelog
fix: Klutz mishaps no longer permanently break guns.