Equinox-SS13 / equinox-sojourn

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Fixes Klutz Mishaps Permanently Jamming Guns #79

Closed SigDoesCode closed 2 weeks ago

SigDoesCode commented 2 weeks ago

Addresses the bug listed in Issue #66.

About The Pull Request

Added a reset to a gun's currently_firing variable just before the klutz fuckup return, allowing guns that are mishapped by klutzes to be fired again without having any other impact on the way that guns work.

Changelog

fix: Klutz mishaps no longer permanently break guns.

Takykardi commented 2 weeks ago

Oh- little too late, but if you instead had something like "fixes #66" or "closes #66" in the PR description, it'll link the issue and automatically close it.

SigDoesCode commented 2 weeks ago

Nice. I'll go through and hit that.