Looking for an example to follow to read a a multipatch feature class inside a gdb. No texture. Just plain set of multi-part polygons with coordinates. So basically, I would like to read it as a multi-part polygons, hoping to capture the coordinates of the vertices. Thanks for any suggestions
Looking for an example to follow to read a a multipatch feature class inside a gdb. No texture. Just plain set of multi-part polygons with coordinates. So basically, I would like to read it as a multi-part polygons, hoping to capture the coordinates of the vertices. Thanks for any suggestions