Grouped attribute members into their own struct, and behaviors into their own struct, that each creature will then have an instance of. Also added two Pose2Ds, one for the creature's current position and one for their target. Some formatting fixes as well.
Grouped attribute members into their own struct, and behaviors into their own struct, that each creature will then have an instance of. Also added two Pose2Ds, one for the creature's current position and one for their target. Some formatting fixes as well.