AsyncErr: Lua: Runtime error from mod 'character_anim' in callback environment_Step(): ...minetest-5.7.0-win64\bin\..\mods\character_anim\init.lua:221: Player model is missing Body, Head or Arm_Right bones
stack traceback:
[C]: in function 'assert'
...minetest-5.7.0-win64\bin\..\mods\character_anim\init.lua:221: in function 'handle_player_animations'
...minetest-5.7.0-win64\bin\..\mods\character_anim\init.lua:295: in function <...minetest-5.7.0-win64\bin\..\mods\character_anim\init.lua:293>
...ds\minetest-5.7.0-win64\bin\..\builtin\game\register.lua:446: in function <...ds\minetest-5.7.0-win64\bin\..\builtin\game\register.lua:432>```
Possible solutions:
- Character Animations API workaround?
- Add dummy bones to rider model
When mounting a motorbike this error is thrown.