Changes the map pool selection from lowest rating to average rating as per request of the matchmaking team.
Also fixes a minor bug I noticed where the slot pairs are only made based on mean rating which can lead to unexpected results for players with high deviation.
I feel like it would be good to have unit tests for this behavior, but I am not sure how to access the relevant variables to check their contents after the method has run.
Changes the map pool selection from lowest rating to average rating as per request of the matchmaking team. Also fixes a minor bug I noticed where the slot pairs are only made based on mean rating which can lead to unexpected results for players with high deviation.
I feel like it would be good to have unit tests for this behavior, but I am not sure how to access the relevant variables to check their contents after the method has run.