Closed Pt-Djefferson closed 4 years ago
Yeah my bad, didn't notice it changes the scene if you move the marker, that's good. Anyway, I think we should just get rid of doNotRedrawMap
and rather just return early from the PropertyChanged handler if
region == MainWindow.Instance.CurrentSave.Boot.m_SceneName.Value
Nice work!
Maybe we should prevent the player from actually changing the location when indoors? I agree it's useful to see where you're on the map when you're indoors, but I'm not so sure if it's useful to being able to change your interior location according to the outside map. Even if some maps had accurate sizes of building, it wouldn't work too great as the exterior and interior building sizes don't often match. So a building can be bigger from the outside than it's from the outside :smile: