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FLAMEGPU
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FLAMEGPU2-visualiser
Cross platform real-time OpenGL visualiser for FLAMEGPU2 models.
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VS2022 17.11 / MSVC 1941 CI Fix
#137
ptheywood
closed
2 days ago
0
CI and CMake Fixes
#136
ptheywood
closed
1 week ago
0
Double precision floating point as shader uniforms and texture buffers.
#135
Robadob
opened
3 weeks ago
0
Problem with visualization after update to Fedora 40
#134
daniele-baccega
closed
3 months ago
9
Update material_flat_Tcolor.frag
#133
daniele-baccega
closed
3 months ago
0
Update vendored vector-of-bool/cmrc to 952ffdd
#132
ptheywood
closed
7 months ago
0
Blinking Agents
#131
Robadob
opened
9 months ago
0
Runtime model replacement
#130
Robadob
opened
11 months ago
0
Step sim when paused
#129
Robadob
opened
1 year ago
0
Avoid crash if branding fails to load.
#128
Robadob
closed
1 year ago
0
Bugfix agent death
#127
Robadob
closed
1 year ago
0
Wrong agent temp disappear when agents are removed
#126
Robadob
closed
1 year ago
0
Visualiser window icon fails to load
#125
daniele-baccega
closed
1 year ago
9
Visualising one simulation step at a time
#124
ptheywood
opened
1 year ago
2
Support visualisation rate limiting for `stepsPerSecond < 1`
#123
ptheywood
opened
1 year ago
1
Begin Paused without Agents prior to Step 0
#122
ptheywood
opened
1 year ago
2
Orthographic projection now maintains zoom level when switching to full screen
#121
Robadob
closed
1 year ago
0
Fix begin paused behaviour
#120
Robadob
closed
1 year ago
0
Fix va_list compilation issue on arm/tegra in VisException
#119
Robadob
closed
1 year ago
0
BugFix: Draw::resize() was losing data.
#118
Robadob
closed
1 year ago
0
Draw::resize() loses data (breaking large line drawings)
#117
Robadob
closed
1 year ago
2
Controlling Agent Visibility
#116
Robadob
opened
1 year ago
0
Add controller support for orthographic projection mode.
#115
Robadob
closed
1 year ago
0
Orthographic projection mode (for 2D visualisations)
#114
Robadob
closed
1 year ago
0
Empty line drawing throws exception
#113
Robadob
closed
1 year ago
1
Readme fixup
#112
ptheywood
closed
1 year ago
0
ImGUI headers are public
#111
Robadob
opened
1 year ago
0
Prefix CMake options with FLAMEGPU_ + use mark_as_advanced
#110
ptheywood
closed
1 year ago
1
CMake: Only look for GLEW, SDL2 & DevIL in the fetched locations on Windows
#109
ptheywood
closed
1 year ago
0
Update checkout action to v3 to suppress deprecation warning
#108
ptheywood
closed
1 year ago
0
Clang warning suppressions, warning fixes and CI
#107
ptheywood
opened
1 year ago
0
Disable Freetype from including bzip/png
#106
Robadob
closed
1 year ago
0
ImGui Support Extensions
#105
Robadob
opened
1 year ago
0
Alternate devIL source
#104
ptheywood
opened
2 years ago
0
Switch GLEW dependency to a GitHub Mirror.
#103
Robadob
closed
2 years ago
0
Glew windows downlaod source
#102
ptheywood
closed
2 years ago
1
Modernise Dependency CMake
#101
ptheywood
opened
2 years ago
0
imgui support for bespoke interfaces
#100
Robadob
closed
1 year ago
3
Text wrapping causes multi-line text to jiggle
#99
Robadob
opened
2 years ago
0
Why is this redundant looking call required?
#98
Robadob
opened
2 years ago
4
Support for keyframe-animated models.
#97
Robadob
closed
2 years ago
3
Prevent CMake dev warnings in Cmake >= 3.24 due to new policy
#95
ptheywood
closed
2 years ago
0
Visualise Random Seed and Environment Properties
#94
Robadob
closed
2 years ago
1
Display Random Seed in Debug Menu
#93
Robadob
opened
2 years ago
0
Simple user interface for interacting with models
#92
mondus
opened
2 years ago
4
Added two 4-poly triangular pyramid models (equilateral and directional)
#91
zeyus
closed
2 years ago
13
Color agent array variables
#90
Robadob
closed
2 years ago
0
Remove CUDA 10.x and C++14 support
#89
ptheywood
closed
2 years ago
1
CUDA CI installation Fix + problem matchers
#88
ptheywood
closed
2 years ago
0
BugFix: Agent render did not account for agent population decline.
#87
Robadob
closed
2 years ago
0
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