Hey there everyone. I ported over all the ActionScript code to Python, improving logic and tweaking for our purposes along the way. Pressing [ENTER] generates a new grid, reporting if a path was found or not.
I have not:
Made the game regenerate grids until a grid with a path has been found
Implemented minimum moves (I did port the constant over to constants.py)
Implementing those two things is as easy as a couple lines.
Hey there everyone. I ported over all the ActionScript code to Python, improving logic and tweaking for our purposes along the way. Pressing [ENTER] generates a new grid, reporting if a path was found or not.
I have not:
Implementing those two things is as easy as a couple lines.