Closed FsaxZ closed 2 weeks ago
I've found a way to fix reluctantly, but it caused too much performence(FPS) lost to PolyPatcher.
我找到了勉强修复这个问题的方案,但是会导致PolyPatcher 的优化功能(FPS)大幅受限
top.fpsmaster.forge.mixin.MixinRenderManager:
@Mixin(value = RenderManager.class, priority = 999) // 略降低这个类的注入优先级以允许PolyPatcher注入 - Lower the prority of this class to allow PolyPatcher to inject its mixin.
@Implements(@Interface(iface = IRenderManager.class, prefix = "fpsmaster$"))
public class MixinRenderManager implements IRenderManager {
……
}
近期会尝试解决。
The game crashes when loading both FPSMaster(1.8.9-v3.2.9) and PolyPatcher. (I've not tested Patcher Mod yet.)
在同时加载本Mod(1.8.9-v3.2.9)和 PolyPatcher Mod时发生崩溃。(并未测试原Patcher Mod)。
崩溃日志(CrashReports): crash-2024-07-19_17.57.35-client.txt