Crash on chiseling a glass pane out of an ArchitectureCraft window frame by right-clicking on the window with an ArchitectureCraft chisel. Consistent. Happened three out of three times.
In a fresh game, the same action did not cause a crash, but did cause the "An unknown problem occurred!" message in the upper-right corner. These crash logs are different from the first three, and all appear to be caused by a null pointer exception at java.util.concurrent.FutureTask.report(FutureTask.java:122). It generates multiple such logs, a few seconds apart (a total of 55 crash logs for 7 to 9 panes removed).
While recording the video, also in a fresh game, it crashed to the title screen instead of giving me "An unknown problem occurred!". I don't know what the difference is. It also generated 7 crash log files for the single event each timestamped a few seconds apart. All of these logs were also NullPointerExceptions at java.util.concurrent.FutureTask.report(FutureTask.java:122).
It is worth noting that aside from crashing, the chisel works as expected. The pane is removed from the frame, and can be picked up after reloading the game.
Expected Behavior/Suggestions:
Using the ArchitectureCraft chisel to remove a window pane from a window frame should not crash the game.
Retrieve four items:
a. An ArchitectureCraft Sawbench
b. Any solid block (cobblestone, diorite, etc.)
c. A vanilla glass pane (any color)
d. An ArchitectureCraft chisel
Place the Sawbench
Use the Sawbench to make a window frame
Place the glass pane into the window frame
Remove the glass pane from the window frame by right-clicking with the chisel. This should cause a crash.
Modpack Version:
2.0.9
Bug Report:
Crash on chiseling a glass pane out of an ArchitectureCraft window frame by right-clicking on the window with an ArchitectureCraft chisel. Consistent. Happened three out of three times.
In a fresh game, the same action did not cause a crash, but did cause the "An unknown problem occurred!" message in the upper-right corner. These crash logs are different from the first three, and all appear to be caused by a null pointer exception at java.util.concurrent.FutureTask.report(FutureTask.java:122). It generates multiple such logs, a few seconds apart (a total of 55 crash logs for 7 to 9 panes removed).
While recording the video, also in a fresh game, it crashed to the title screen instead of giving me "An unknown problem occurred!". I don't know what the difference is. It also generated 7 crash log files for the single event each timestamped a few seconds apart. All of these logs were also NullPointerExceptions at java.util.concurrent.FutureTask.report(FutureTask.java:122).
It is worth noting that aside from crashing, the chisel works as expected. The pane is removed from the frame, and can be picked up after reloading the game.
Expected Behavior/Suggestions:
Using the ArchitectureCraft chisel to remove a window pane from a window frame should not crash the game.
Is It Repeatable? Steps to Reproduce:
Video: https://youtu.be/pJQN5Z2R29Y
Link to Log or Crash File Paste**:
First Crash (Server): https://paste.feed-the-beast.com/view/254b1ee9 Second Crash (Server): https://paste.feed-the-beast.com/view/04e8a111 Second Crash (Client): https://paste.feed-the-beast.com/view/f7194e11 Fresh Game Crash Logs Log - Game recovers (Server): https://paste.feed-the-beast.com/view/ba2df5ed
Mod/s Affected:
ArchitectureCraft
Known Fix
Someone produced a quick-fix for this, or a similar issue here: https://github.com/TridentMC/ArchitectureCraft/issues/80