var provider = new DefaultFileProvider(_gameDirectory, SearchOption.TopDirectoryOnly, true, new VersionContainer(EGame.GAME_UE5_4));
provider.MappingsContainer = new FileUsmapTypeMappingsProvider(_mapping);
_mapping being the path to mappings file.
CUE4 raises an exception: An error occurred: Usmap has invalid version (3), while FModel doesn't when using the EXACT SAME usmaps.
wtf is going on?
So I tried loading latest Usmap (from https://fortnitecentral.genxgames.gg/api/v1/mappings), same Usmap FModel uses, like this:
_mapping
being the path to mappings file. CUE4 raises an exception:An error occurred: Usmap has invalid version (3)
, while FModel doesn't when using the EXACT SAME usmaps. wtf is going on?