Using either x86-64 or dev beta branch, a number of weapons utilizing player hands and clientside viewmodel implementations (prominently Customizable Weaponry 2.0, allowing the usage of player hands) cause hands to vanish upon switching to other weapons using the predicted viewmodel entity.
Details
Using either x86-64 or dev beta branch, a number of weapons utilizing player hands and clientside viewmodel implementations (prominently Customizable Weaponry 2.0, allowing the usage of player hands) cause hands to vanish upon switching to other weapons using the predicted viewmodel entity.
Steps to reproduce