Open homonovus opened 2 months ago
Source SDK already has the ability to selectively ignore certain entities/players during lag compensation
a hook may be best, ShouldPlayerLagCompensateEntity
https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/game/server/player_lagcompensation.cpp#L415
Details
Source SDK already has the ability to selectively ignore certain entities/players during lag compensation
a hook may be best, ShouldPlayerLagCompensateEntity
https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/game/server/player_lagcompensation.cpp#L415