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[ShaderGraph] Unhide Range Values on Floats #5966

Open Jammie3d opened 2 months ago

Jammie3d commented 2 months ago

Describe the bug

By default the Range values are now hidden in the properties for the Float, Float2 and Float3 nodes. Because they used to be visible I assumed that they had been removed, I know that's not the case but I can imagine it may confuse other people too.

To Reproduce

Add a Constant Float node, look at the Properties.

Expected behavior

The range drop down should be shown by default, or put in the same category as the Value.

Media/Files

Additional context

No response

handsomematt commented 2 months ago

image image

?

Jammie3d commented 2 months ago

image

Just verified files and it's still like this for me.

Nevermind, I'm dumb and I didnt see the Range drop down button

Gmod4phun commented 2 months ago

I believe Range was not always collapsed, and it would probably be a good idea to have it open by default