When you add a collider component to something it spits:
OnAwake on BoxCollider on (player) failed from Create: Assert: AreEqual Calling awake on BoxCollider on (player) but active scene is GameObject:Scene, not GameObject:player
This does not result in any functionality loss (at a glance atleast)
Describe the bug
When you add a collider component to something it spits:
OnAwake on BoxCollider on (player) failed from Create: Assert: AreEqual Calling awake on BoxCollider on (player) but active scene is GameObject:Scene, not GameObject:player
This does not result in any functionality loss (at a glance atleast)To Reproduce
Expected behavior
Error should not happen
Media/Files
No response
Additional context
No response