Every time I add a component to a game object I get this assert.
OnAwake on SkinnedModelRenderer on (Object) failed from Create: Assert: AreEqual Calling awake on SkinnedModelRenderer on (Object) but active scene is GameObject:Scene, not GameObject:minimal
System.Exception: Assert: AreEqual Calling awake on SkinnedModelRenderer on (Object) but active scene is GameObject:Scene, not GameObject:minimal
at Sandbox.Diagnostics.Assert.AreEqual[T](T a, T b, String message) in C:\build\_work\sbox\sbox\engine\Sandbox.System\Assert.cs:line 70
at Sandbox.Component.InternalOnAwake() in C:\build\_work\sbox\sbox\engine\Sandbox.Game\Scene\Components\Component.cs:line 137
at Sandbox.CallbackBatch.Group.Execute(CallbackBatch parent) in C:\build\_work\sbox\sbox\engine\Sandbox.Game\Scene\GameObject\CallbackBatch.cs:line 45
Describe the bug
Every time I add a component to a game object I get this assert.
To Reproduce
project.zip
Expected behavior
No error when adding components.
Media/Files
https://github.com/user-attachments/assets/f0c5fcdd-89f8-44bb-a2f9-aab3477f00cd
Additional context
I've verified my files.