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Group selected GameObjects into an empty GameObject with Ctrl + G
#7657
Matt9440
closed
18 hours ago
4
Add centrifugal forces to the Citizen and Human's AnimGraph
#7665
felinusfish
opened
9 hours ago
0
"Open File Location" context menu option is confusing
#7664
DoctorGurke
opened
10 hours ago
0
More functionality for inviting friends to lobbies
#7663
trundlr
opened
12 hours ago
1
Achievement style missing
#7659
MenschlichTv
opened
14 hours ago
5
Skin is shiny in certain areas
#7648
trundlr
opened
1 day ago
2
Terry Customisation missing in games
#7660
MenschlichTv
opened
14 hours ago
3
Make razor generated classes internal
#7662
verdie-g
opened
13 hours ago
0
Rename Children->Descendants Parents->Ancestors
#7652
verdie-g
opened
1 day ago
5
An extra semi-colon in a razor component causes NRE
#7661
verdie-g
opened
14 hours ago
0
Allow component constructor
#7658
verdie-g
opened
17 hours ago
4
Components disapear from gameobjects
#7631
Prakkkmak
closed
15 hours ago
2
Breaking a Prefab while you have it selected causes the Inspector to remain on that Prefab
#7502
Retroeer
closed
1 week ago
1
Prefab issues with parenting normal GameObjects to them
#7628
Retroeer
closed
2 days ago
0
[Prefabs] prefabs dont save root object local Position or local Rotation
#7316
QuackCola
opened
1 month ago
2
Main prefab transform does not scale in viewport but does when created.
#6785
ChillBoxServers
closed
19 hours ago
1
While in a prefab, Model Renderers do not respect their Parent
#7577
Retroeer
closed
19 hours ago
1
Project from walker map template can't find custom scripts
#7656
MeatPiece
opened
19 hours ago
0
Terrain has weird seams
#7647
Gmod4phun
opened
1 day ago
0
[Animgraph] Two Bone IK makes your hands grow giant
#7649
Grodbert
closed
23 hours ago
1
Add unhandled exception handler in user code
#7655
gio3k
opened
1 day ago
0
Attaching ModelCollider to NavMeshArea crashes the project
#7654
xk0fe
opened
1 day ago
0
Array [Property] with no setter get reset
#7653
verdie-g
opened
1 day ago
0
Error creating controlwidget for [Property] array field
#7650
verdie-g
opened
1 day ago
0
Whitelist System.Threading.Tasks.Task.WhenAll(), System.Threading.Tasks.Task.WhenAny()
#6535
GavrilovNI
opened
4 months ago
1
Unable to set a uint2 constant attribute in a shader
#7651
QuackCola
opened
1 day ago
0
Consider adding MeansImplicitUseAttribute on PropertyAttribute
#5194
verdie-g
opened
11 months ago
3
Dragging materials into the scene causes destructive material override changes to objects (!!!)
#7624
fantasticaneer
closed
1 day ago
1
Material applying on every hovered scene object
#7578
JohnyBro
opened
6 days ago
1
Useless warning "Unable to fetch package info for orgname.gameident.editor: invalid ident"
#7065
trundlr
opened
2 months ago
1
Add option for multiple nav meshes with different agent settings
#5459
ShadowBrian
opened
9 months ago
1
JsonException when using Paste As Child with Component in clipboard
#7645
chrisspieler
closed
1 day ago
0
Add feedback when editor console stack trace is copied to clipboard
#7646
chrisspieler
opened
1 day ago
0
GroundObject in PlayerController Does Not Recognize Instanced GameObjects
#7575
gabrielgilvan
opened
1 week ago
3
Monitor size makes it difficult or impossible to do certain things.
#7644
Jankoy
opened
1 day ago
0
JSON Error when dragging a prefab into a scene
#7638
Fortune117
closed
1 day ago
0
Add a search bar in Editor keybinds
#7643
KETALx
opened
2 days ago
0
[Libraries] Pre-Release Release State
#7642
QuackCola
opened
2 days ago
0
"S&box lacks documentation" - Collection and discussion
#6850
yuberee
opened
3 months ago
9
Networked Animgraphs
#7641
jusvit
opened
2 days ago
0
Games that load .vmaps default to flatgrass
#6551
DrakeFruit
closed
2 days ago
1
Play button on the website just opens the main menu
#7114
DrakeFruit
closed
2 days ago
2
NavMeshArea have very large margin
#7640
verdie-g
opened
2 days ago
0
Map turns black and red
#7639
MrBrax
opened
2 days ago
0
there should be an -operator for Vector3Int (inverting)
#7637
GavrilovNI
opened
2 days ago
0
Cubemaps don't render correctly
#7610
ImWill0w0
opened
3 days ago
0
there should be an * operator for Vector3Int and Rotation
#7636
GavrilovNI
opened
2 days ago
0
Error stack trace lines do not match up in files where codegen has occurred
#6180
trundlr
opened
6 months ago
3
[Scene Mesh] Unable to undo Face and Vertex deletion
#7635
Retroeer
opened
2 days ago
0
Particle Sprite Renderer - Color inconsitency
#7625
SturnusA
closed
2 days ago
1
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