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Factorio-Access
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FactorioAccess
An accessibility mod for the video game Factorio, making the game accessible to the blind and visually impaired.
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Graphics fixes for 2.0
#317
LevFendi
closed
1 day ago
0
Graphics and logistics requests migrations
#315
LevFendi
closed
1 week ago
2
circuit network fix
#316
dzsoker023
closed
2 weeks ago
1
Some graphics fixes
#311
LevFendi
closed
3 months ago
0
trainstrings v0, also 2.0 train support
#253
ahicks92
opened
6 months ago
5
Find a new beginner-friendly seed
#302
LevFendi
opened
4 months ago
2
revisit rocket auto-launch configuration in 2.0
#301
ahicks92
opened
4 months ago
1
reimplement spidertrons for 2.0
#300
ahicks92
opened
4 months ago
2
port graphics.lua to 2.0
#297
ahicks92
opened
4 months ago
0
2.0 inserters
#289
ahicks92
opened
4 months ago
1
2.0 beacons
#288
ahicks92
opened
4 months ago
0
reimplement logistic network support
#270
ahicks92
opened
4 months ago
0
support stacked belts in the belt analyzer
#314
ahicks92
opened
3 months ago
0
support loaders in 2.0
#313
ahicks92
opened
3 months ago
0
reimplement belt support for 2.0
#268
ahicks92
closed
3 months ago
9
handle 2.0 fluids
#275
ahicks92
closed
3 months ago
2
handle rename of surface on LuaPlayer to physical_surface
#283
ahicks92
closed
3 months ago
3
quality
#293
ahicks92
opened
4 months ago
5
get notes from a sighted player on what things might be problematic for space age support
#276
ahicks92
opened
4 months ago
2
space platforms
#285
ahicks92
opened
4 months ago
4
extend printout to support per-user presentation preferences, such as using clock times rather than northeast, shortening names, etc.
#312
ahicks92
opened
3 months ago
1
space age solar panels
#310
ahicks92
opened
4 months ago
2
Extended blueprint book support + some fixes about blueprints and text fields
#239
LevFendi
closed
6 months ago
0
Release 0.14 prep, including final small additions
#249
LevFendi
closed
6 months ago
0
Update 0.14.1
#256
LevFendi
closed
6 months ago
0
0.15 release prep
#266
ahicks92
closed
5 months ago
0
ctrl+f searches on the main map
#309
ahicks92
opened
4 months ago
0
develop a standard interface for simple menus
#308
ahicks92
opened
4 months ago
0
A ui help key
#307
ahicks92
opened
4 months ago
0
refactor input handling so that we no longer have overlapping prototypes
#262
ahicks92
opened
6 months ago
2
make it possible to redirect keyboard input to a UI module via "layers"
#263
ahicks92
opened
6 months ago
4
the accessibility quickbar
#306
ahicks92
opened
4 months ago
0
filterable train station lists
#305
ahicks92
opened
4 months ago
0
train station trees
#304
ahicks92
opened
4 months ago
0
add a second level of hierarchy to our uis by taking over ctrl+tab and ctrl+shift+tab
#303
ahicks92
opened
4 months ago
0
Move the hardcoded text to the locale files.
#240
ness056
opened
6 months ago
10
fix warnings for 2.0
#299
ahicks92
opened
4 months ago
0
reimplement toggling remote view and rename it to map view
#282
ahicks92
opened
4 months ago
2
handle the global to storage rename
#269
ahicks92
closed
4 months ago
1
effect triggers can currently crash in 2.0, which breaks scanner latency
#298
ahicks92
opened
4 months ago
0
Revise recommended sound config settings
#131
LevFendi
opened
10 months ago
1
Blueprint flipping does not work
#208
LevFendi
opened
8 months ago
10
support mirrored structures
#290
ahicks92
opened
4 months ago
2
2.0 tips and tricks
#296
ahicks92
opened
4 months ago
0
reimplement the pipe end detecvtion algorithm to ask the API directly, and use it to pull out pipe ends in the scanner
#267
ahicks92
closed
4 months ago
0
see if we can temporarily mod old rails back in
#271
ahicks92
opened
4 months ago
3
Create a train schedule building menu that is activated from the train
#138
LevFendi
opened
10 months ago
2
Add different cursor skip modes
#133
LevFendi
opened
10 months ago
2
Rail builder: Allow building bypass junctions with 3 rails.
#91
LevFendi
opened
10 months ago
0
Rename all imported modules to remove the "fa" part to make it faster for screen readers
#177
LevFendi
opened
9 months ago
6
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