FakeFishGames / Barotrauma

A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
http://www.barotraumagame.com/
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Bots - Power Up Reactor order and Engineers hates 2+ Uranium Fuel Rods #2164

Closed Kaillera closed 4 years ago

Kaillera commented 4 years ago

Description Whenever Engineer Bots or those that were given Power Up Reactor order, they don't put in extra uranium fuel rod when you're struggling at 80% output. Conversely, if you had a second rod in the reactor, they pull it out (This leads to another problem described in #2165).

Version 0.9.703

Additional information To improve on this, Bots should automatically throw in another rod when you're about to hit that 80% on uranium fuel rod. I feel like they shouldn't try to take out any rods not depleted afterward. Currently swapping into thorium as fast as possible and never making uranium ones ever again is a thing.

Regalis11 commented 4 years ago

I think this was an intentional design choice. Operating the reactor with more than one fuel rod should not be necessary except in special circumstances (e.g. something pulling abnormal amounts of power from the grid), and it tends to be more dangerous than using one rod, so generally in those situations you'd need a human player to take the wheel or someone to fix whatever is causing the abnormal power drain.

@ezjamsen @danielasteljoki any thoughts on this?

ezjamsen commented 4 years ago

Let's avoid letting the bots load extra rods into the reactor. That's something I barely trust humans to do right...

Not a bug. Let's review the situation later on however when we have a bit more breathing room to iterate existing features as needed.

Jazun commented 1 year ago

I'm a few years late but could this not be a configurable option or something?