Closed ubertpendragon closed 1 year ago
Fixed in https://github.com/Regalis11/Barotrauma-development/commit/edf89d350b15e2cc09c1ccb04d88a3d702541027
Fixed crashing when trying to generate an outpost/ruin that contains linked submarines. Happened when generating a suitable layout failed (which tends to happen often if you just add a shuttle to a random ruin module, without setting up the generation parameters in a way that places the shuttle somewhere where there's room for it) - we didn't remove the linked sub before trying to generate a new outpost, leading to an ID overlap.
Tested, working correctly. Closing.
Reopening, doesn't seem to be working correctly. The game no longer crashes, but the shuttle doesn't spawn either.
The shuttle spawns now.
Problem: It shows up on sonar, and in the abyss rather than their docking location
The shuttle spawned somewhere near the X origin of the level and started sinking
Pictured sinking (the tiny dot in the middle):
I'll try making an outpost module with shuttle and report on that
Couldn't find any issues, closing.
Disclaimers
What happened?
Attaching a shuttle to outposts/ruins crashes the game
Reproduction steps
Use the mod: Ruins Enhanced.zip
Generate a level with Ruins in it If it tries generating the Alien_ShuttleEntranceN module the game will crash I isolated the module in that mod so it always generates it
Relevant error messages and crash reports