Multiple mobs in Nagrand bug into trees and cause a LoS issue.
I understand this issue will be Low Priority in the grand scheme of things, but I thought it appropriate to report it.
The main offenders of this are the Talbuk * creatures, as they spawn around trees, they will often times path up the trees and even into the trees. Them going up the trees are strange in itself but them going into trees should not happen.
What should happen: Mobs shouldn't path into or walk up trees.
What does happen: Mobs path into or up trees, thus causing LoS issues.
Multiple mobs in Nagrand bug into trees and cause a LoS issue. I understand this issue will be Low Priority in the grand scheme of things, but I thought it appropriate to report it.
The main offenders of this are the Talbuk * creatures, as they spawn around trees, they will often times path up the trees and even into the trees. Them going up the trees are strange in itself but them going into trees should not happen.
What should happen: Mobs shouldn't path into or walk up trees. What does happen: Mobs path into or up trees, thus causing LoS issues.