With the new tflite optimized model, I am having some issues with the output. It is coming out as a 32FC2 vector, which when split produces "masks" that appear like this (image attached). I am not sure what part of the process is wrong here, for when I ran a tflite version of the model on the same platform without GPU optimization, I did not have this issue.
With the new tflite optimized model, I am having some issues with the output. It is coming out as a 32FC2 vector, which when split produces "masks" that appear like this (image attached). I am not sure what part of the process is wrong here, for when I ran a tflite version of the model on the same platform without GPU optimization, I did not have this issue.