Followed the video to import animations in to blender's animation library but it doesn't seem to work and just give me this error.
This was tested with the latest master build.
Tested with the default model from KKS with the Rigify armature.
Python: Traceback (most recent call last):
File "/home/framework-chan/.config/blender/3.6/scripts/addons/KK-Blender-Porter-Pack-master/extras/animationlibrary/createanimationlibrary.py", line 438, in execute
main(self.directory)
File "/home/framework-chan/.config/blender/3.6/scripts/addons/KK-Blender-Porter-Pack-master/extras/animationlibrary/createanimationlibrary.py", line 108, in main
bpy.ops.wm.save_as_mainfile(filepath = original_file_name.replace('.blend', ' ' + category + ' ' + str(original_file_number) + '.blend'))
File "/home/framework-chan/Documents/blender/3.6/scripts/modules/bpy/ops.py", line 113, in __call__
ret = _op_call(self.idname_py(), None, kw)
RuntimeError: Error: Cannot open file /home/framework-chan/Documents/blender/Export/kks-test 0/base .blend@ for writing: No such file or directory
With the default model for KK with the Rigify armature.
Python: Traceback (most recent call last):
File "/home/framework-chan/.config/blender/3.6/scripts/addons/KK-Blender-Porter-Pack-master/extras/animationlibrary/createanimationlibrary.py", line 438, in execute
main(self.directory)
File "/home/framework-chan/.config/blender/3.6/scripts/addons/KK-Blender-Porter-Pack-master/extras/animationlibrary/createanimationlibrary.py", line 108, in main
bpy.ops.wm.save_as_mainfile(filepath = original_file_name.replace('.blend', ' ' + category + ' ' + str(original_file_number) + '.blend'))
File "/home/framework-chan/Documents/blender/3.6/scripts/modules/bpy/ops.py", line 113, in __call__
ret = _op_call(self.idname_py(), None, kw)
RuntimeError: Error: Cannot open file /home/framework-chan/Documents/blender/Export/kk-test 0/base .blend@ for writing: No such file or directory
These are the animations I used after following the instructions to extract them with SB3Utility.
Followed the video to import animations in to blender's animation library but it doesn't seem to work and just give me this error.
This was tested with the latest master build.
Tested with the default model from KKS with the Rigify armature.
With the default model for KK with the Rigify armature.
These are the animations I used after following the instructions to extract them with SB3Utility.