I've got a node script I've been using to break images apart for the purpose of making Resources.h, but it's a real one-off; hardcoded names and sizes, swapping out which thing I'm logging (tile or palette), etc. This issue is so I'm reminded that the script needs to be cleaned up, parameterized, and published so that people can actually create their tile sheets using image editing software.
I've got a node script I've been using to break images apart for the purpose of making Resources.h, but it's a real one-off; hardcoded names and sizes, swapping out which thing I'm logging (tile or palette), etc. This issue is so I'm reminded that the script needs to be cleaned up, parameterized, and published so that people can actually create their tile sheets using image editing software.