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FridayNightFight
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FNF
The mission framework for Friday Night Fight, a team-based PvP Arma 3 event happening every Friday.
https://www.fridaynightfight.org
BSD 3-Clause "New" or "Revised" License
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8
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Merge Master Fixes
#185
Mallen-git
closed
3 months ago
0
Update Project Bellum to 4.1.3
#184
Mallen-git
closed
3 months ago
0
Spectator Buttons
#183
B4NKSIE
closed
3 months ago
0
Add interior keep out play zones to allow pockets inside of play zones that are not accessable
#182
Mallen-git
opened
4 months ago
0
Make the explosion at the end of Terminal objective optional
#181
Mallen-git
opened
4 months ago
0
4.0.0
#180
Mallen-git
closed
4 months ago
0
Added numbers of players for spectators
#179
ilbinek
closed
1 month ago
0
4.0.0
#178
Mallen-git
closed
1 year ago
0
Removed images and added styled buttons
#177
ilbinek
closed
1 year ago
0
Ensure all players start with maximum view distance
#176
martin7125
closed
4 months ago
0
Adds number of alive players per side for players in spectator
#175
ilbinek
closed
1 year ago
0
IntelIgent game end timer (Susstained assult)
#174
AdmiralGhoster
closed
4 months ago
1
3.6.4
#173
Mallen-git
closed
1 year ago
0
Python discord embed
#172
Mallen-git
closed
1 year ago
0
3.6.2
#171
Mallen-git
closed
1 year ago
0
3.6.1
#170
Mallen-git
closed
1 year ago
0
Adds FNF logo and buttons to connect to servers in main menu
#169
ilbinek
closed
1 year ago
7
3.6.0
#168
Mallen-git
closed
1 year ago
0
3.5.1
#167
martin7125
closed
1 year ago
0
3.5.0
#166
martin7125
closed
1 year ago
0
3.4.0
#165
martin7125
closed
1 year ago
0
3.3.3
#164
martin7125
closed
2 years ago
0
3.3.1
#163
martin7125
closed
2 years ago
0
Hotfix/3.3.0 hotfix.1
#162
martin7125
closed
2 years ago
0
Add Mission Specials (ambient airdrop)
#161
indig0fox
closed
2 years ago
0
Briefing Table and Irregular Zone Boundary
#160
indig0fox
closed
2 years ago
0
Briefing Tables and Irregular Zone Boundaries
#159
indig0fox
closed
2 years ago
0
Show assets by safe zone using map markers
#158
indig0fox
closed
2 years ago
0
Switch M4 to M4A1 on Marines 2020 loadout for grenadier
#157
Mallen-git
closed
1 year ago
0
Automate Standardized Vehicle Weapon Configurations
#156
indig0fox
closed
2 years ago
0
new player interaction
#155
indig0fox
closed
2 years ago
0
Switch all M203 launchers to M320 launchers
#154
Mallen-git
closed
1 year ago
0
Respawning a player does not take them out of spectator
#153
Mallen-git
closed
1 year ago
0
Safe Start zones are not deleted on Safe Start end
#152
Mallen-git
closed
2 years ago
1
Zues cannot be accessed after dying
#151
Mallen-git
closed
1 year ago
1
Admin UI Panel
#150
indig0fox
closed
2 years ago
2
Merge temp branch
#149
Mallen-git
closed
2 years ago
0
Spectator GUI for alive/dead player counts
#148
indig0fox
opened
2 years ago
1
3D marker for friendly mines
#147
martin7125
closed
4 months ago
0
Breaking out functions, categorization to components, function documentation
#146
indig0fox
closed
2 years ago
0
Fixes Staff patch issues
#145
martin7125
closed
2 years ago
0
Introduces the HVT/VIP/Assassination mode into the framework
#144
indig0fox
closed
2 years ago
0
rush/uplink change
#143
indig0fox
closed
2 years ago
1
no carrying the flag in vehicles > 0.2 threat
#142
indig0fox
closed
2 years ago
1
Integrates custom UI panel for reviewing mission information
#141
indig0fox
closed
2 years ago
1
fixes SLs not found properly in safestart teleport function
#140
indig0fox
closed
2 years ago
0
add CSW information to diary alongside loadouts and uniforms, by side
#139
indig0fox
closed
2 years ago
1
moves safe start timer to map only
#138
indig0fox
closed
2 years ago
0
ORBAT & Diary update, radio fixes, safe start timer, lobby text tool
#137
indig0fox
closed
2 years ago
0
Allows Zues to be accessed after death
#136
Mallen-git
closed
1 year ago
0
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