GOG Galaxy 2.0 Community integration for Steam.
The latest release should be available for download via the "Connect" button in Galaxy
%localappdata%\GOG.com\Galaxy\plugins\installed\steam_ca27391f-2675-49b1-92c0-896d43afa4f8
%localappdata%\GOG.com\Galaxy\plugins\installed\
If the latest version available on Github is newer than the version specified in the manifest.json
file in the custom build, Galaxy will download the newer version and replace the files. To prevent this from happening, you can manually set the version in manifest.json
to a significantly higher value (e.g. 9.9
).
The plugin supports different data collectors, called backends
.
Currently supported backends
are:
Steam Network
Public Profiles
NOTE: Data imported by different backends
may differ due to both Steam side inconsistencies and limitations of specific backend
implementation.
NOTE: interaction with local games and local Steam client is the same for all backends
.
The behavior is configurable using a config file
.
Windows:
%localappdata%\GOG.com\Galaxy\plugins\installed\steam_plugin_config.ini
MacOS:
~/Library/Application Support/GOG.com/Galaxy/plugins/installed/steam_plugin_config.ini
Initial backend
(with the login window) is set to use Steam Network
and switches to Public Profiles
automatically when stored token become invalid (for the main reason see #74).
Based on work and research done by others: