Frozenreflex / Thundagun

Lightning fast performance mod for Resonite
GNU General Public License v3.0
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Async Dropping VR/Desktop Input #5

Closed DoubleStyx closed 3 weeks ago

DoubleStyx commented 3 weeks ago

Given the nature of the async mode, if Unity completes more than one frame per Resonite update, it will essentially lose that input during that window, as it can't forward it to Resonite in time. We'd need to queue input so that it gets processed when Resonite is available again.

989onan commented 3 weeks ago

yus +1

DoubleStyx commented 3 weeks ago

Related to #6 and will probably be addressed by it anyway.

DoubleStyx commented 3 weeks ago

Moved to #6.