Open Dxgamer7405 opened 4 months ago
I think I figured it out:
apparently, in the github build of funkin, the "pico-hey" sprite sheet isn't in the assets folder. so i just copied the png and xml from the itch.io build and pasted it into the github build.
This is probably stale, so we can close this now.
compiled on windows
my haxelib list just to check: discord_rpc: [git] flixel-addons: [git] flixel-text-input: [1.1.0] flixel-ui: [git] flixel: 5.8.0 [git] flxanimate: [git] format: [3.5.0] funkin.vis: [git] hamcrest: [3.0.0] haxeui-core: 1.7.0 [git] haxeui-flixel: [git] hscript: [2.5.0] hxCodec: [git] hxcpp-debug-server: git [dev:C:\Users\migue\Desktop\FUCK\Funkin.haxelib\hxcpp-debug-server/git/hxcpp-debug-server] hxcpp: [4.3.2] hxjsonast: [1.1.0] hxp: [1.2.2] json2object: [git] lime: [git] mconsole: 1.6.0 [git] mcover: git [dev:C:\Users\migue\Desktop\FUCK\Funkin.haxelib\mcover/git/src] mlib: [2.0.3] mockatoo: git [dev:C:\Users\migue\Desktop\FUCK\Funkin.haxelib\mockatoo/git/src] munit: 2.3.5 git [dev:C:\Users\migue\Desktop\FUCK\Funkin.haxelib\munit/git/src] openfl: [git] polymod: [git] thx.core: [git] thx.semver: 0.2.2 [git]