Please check for duplicates or similar issues before creating this issue.
What is your suggestion, and why should it be implemented?
PauseSubState should have its own camera, because for scripts where the HUD needs to be hidden, the pause menu is also hidden therefore making it a bit annoying to have to set each HUD elements alpha to 0. Not to mention arrow fadein is hardcoded to only disable if isStoryMode is on.
Please check for duplicates or similar issues before creating this issue.
What is your suggestion, and why should it be implemented?
PauseSubState should have its own camera, because for scripts where the HUD needs to be hidden, the pause menu is also hidden therefore making it a bit annoying to have to set each HUD elements alpha to 0. Not to mention arrow fadein is hardcoded to only disable if isStoryMode is on.