Every Unity service (except Relay because peer-to-peer isn't possible) seems to be usable inside activities patching the URL mappings. This is yet to be tested, any help is appreciated.
Netcode for GameObjects doesn't seem to be usable because the Unity Transport expects an IP address instead of an url. Making a custom transport could work but that's outside of the scope of Dissonity.
https://docs.unity.com/ugs/en-us/manual/overview/manual/unity-gaming-services-home#Multiplayer
Every Unity service (except Relay because peer-to-peer isn't possible) seems to be usable inside activities patching the URL mappings. This is yet to be tested, any help is appreciated.
Packages
Main services