FyroxEngine / Fyrox

3D and 2D game engine written in Rust
https://fyrox.rs
MIT License
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Physics usecases #289

Closed martin-t closed 5 months ago

martin-t commented 2 years ago

As discussed on discord, here's a couple things which AFAICT are impossible with the current physics API but are necessary for nontrivial games.

I think it would be best to expose rapier's structs directly where possible:

Issues that currently prevent exposing rapier fully:

mrDIMAS commented 5 months ago

Since rapier is fully hidden by an abstraction layer, this issue is not relevant anymore.