I am working on a scientific modelling project that involves modelling a surface with 5e8 pyramid structures at various heights and positions along a surface.
I am running some proof of concept tests on my macbook with a Radeon Pro 560 in it. I have found that the performance of adding triangles degrades significantly as the number of triangles increases. Perhaps this is something I am doing wrong, if so, your help would be appreciated.
Here are the stats I generated for my triangle test.
Hi There,
I am working on a scientific modelling project that involves modelling a surface with 5e8 pyramid structures at various heights and positions along a surface.
I am running some proof of concept tests on my macbook with a Radeon Pro 560 in it. I have found that the performance of adding triangles degrades significantly as the number of triangles increases. Perhaps this is something I am doing wrong, if so, your help would be appreciated.
Here are the stats I generated for my triangle test.
And here is the code I used to perform the tests: