Closed Lithorn closed 4 months ago
Interesting, I just tried to recreate this in the latest nightly (2023-06-22):
/tp @p -22800 101 -81
---- Minecraft Crash Report ----
// You're mean.
Time: 2023-06-22 22:19:10 CEST
Description: Exception while updating neighbours
java.lang.StackOverflowError
at net.minecraft.world.World.notifyBlockOfNeighborChange(World.java:714)
at net.minecraft.world.World.notifyBlocksOfNeighborChange(World.java:648)
at net.minecraft.world.World.notifyBlockChange(World.java:613)
at net.minecraft.world.World.markAndNotifyBlock(World.java:488)
at net.minecraft.world.World.setBlock(World.java:466)
at net.minecraft.world.World.setBlockToAir(World.java:573)
at net.minecraft.block.BlockFalling.func_149830_m(BlockFalling.java:61)
at net.minecraft.block.BlockFalling.updateTick(BlockFalling.java:40)
at net.minecraft.world.WorldServer.scheduleBlockUpdateWithPriority(WorldServer.java:432)
at net.minecraft.world.WorldServer.scheduleBlockUpdate(WorldServer.java:409)
at net.minecraft.block.BlockFalling.onNeighborBlockChange(BlockFalling.java:33)
at net.minecraft.world.World.notifyBlockOfNeighborChange(World.java:697)
at net.minecraft.world.World.notifyBlocksOfNeighborChange(World.java:648)
at net.minecraft.world.World.notifyBlockChange(World.java:613)
at net.minecraft.world.World.markAndNotifyBlock(World.java:488)
at net.minecraft.world.World.setBlock(World.java:466)
at net.minecraft.world.World.setBlockToAir(World.java:573)
[...]
(cut off since it's a stack overflow)
I thought we added fixes for that a while ago in RWG...
My server froze once while my friend was exploring. I had no idea he had gone that far out. Became locked, and had to be force closed. Then I find out he is 20k from spawn lol.
On Thu, Jun 22, 2023 at 3:23 PM Wilhelm Schuster @.***> wrote:
Interesting, I just tried to recreate this in the latest nightly (2023-06-22):
- create a new world
- /tp @p -22800 101 -81
- crash!
---- Minecraft Crash Report ---- // You're mean.
Time: 2023-06-22 22:19:10 CEST Description: Exception while updating neighbours
java.lang.StackOverflowError at net.minecraft.world.World.notifyBlockOfNeighborChange(World.java:714) at net.minecraft.world.World.notifyBlocksOfNeighborChange(World.java:648) at net.minecraft.world.World.notifyBlockChange(World.java:613) at net.minecraft.world.World.markAndNotifyBlock(World.java:488) at net.minecraft.world.World.setBlock(World.java:466) at net.minecraft.world.World.setBlockToAir(World.java:573) at net.minecraft.block.BlockFalling.func_149830_m(BlockFalling.java:61) at net.minecraft.block.BlockFalling.updateTick(BlockFalling.java:40) at net.minecraft.world.WorldServer.scheduleBlockUpdateWithPriority(WorldServer.java:432) at net.minecraft.world.WorldServer.scheduleBlockUpdate(WorldServer.java:409) at net.minecraft.block.BlockFalling.onNeighborBlockChange(BlockFalling.java:33) at net.minecraft.world.World.notifyBlockOfNeighborChange(World.java:697) at net.minecraft.world.World.notifyBlocksOfNeighborChange(World.java:648) at net.minecraft.world.World.notifyBlockChange(World.java:613) at net.minecraft.world.World.markAndNotifyBlock(World.java:488) at net.minecraft.world.World.setBlock(World.java:466) at net.minecraft.world.World.setBlockToAir(World.java:573) [...]
(cut off since it's a stack overflow)
I thought we added fixes for that a while ago in RWG...
— Reply to this email directly, view it on GitHub https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/13774#issuecomment-1603267827, or unsubscribe https://github.com/notifications/unsubscribe-auth/AA7B6WUN7YCOZ3UAQ2JXDQTXMSSUJANCNFSM6AAAAAAZQV74BM . You are receiving this because you authored the thread.Message ID: @.***>
Restarting the pack, it's loading now and I can confirm the issue (in nightly as mentioned above).
The difference is that the pattern seems to only affect snow and ice, the underlying landmass seems to generate like normal.
Then I tried teleporting to the next Dead Swamp biome as in your screenshot (using a Nature's Compass) and I can see the same rock formations as in your screenshot. It seems like those use the same (buggy) generator as the snow and ice.
On my server, a lot more than snow and ice is affected. Seems to be random when I look at things. Also I get this message now when my server loads.
[Server thread/INFO] [STDOUT]: [rwg.world.RwgWorldSavedData:func_76187_b:40]: RWG SAVING DATA DATA - NOISE: UNKNOWN
i remember bartworks fix that or was it bart fix it in another mod i cant remember. Wondering why it was broken again
@Caedis did our migration of Bart's fix to RWG fix this? https://github.com/GTNewHorizons/Realistic-World-Gen/pull/13
Or maybe there's another one undetected
The fix only kicks in past -28675 in either direction and this issue is before that so its definitely an issue with the world gen/noise
/### Your GTNH Discord Username
Lithorn
Your Pack Version
2.3.2
Your Server
Personal Server
Java Version
Java 8
Type of Server
Vanilla Forge
Your Expectation
Travel the world as far as I want
The Reality
Got to about 12k from spawn and started seeing spikey land masses. Was told this is an issue that had been fixed, and is related to far chunks propagating new chunks.
Tried twice now and the same issue happens with different worlds.
Your Proposal
No clue what to propose, just making sure this is known. Pictures below. Maybe enforce a 10000 block border
/
Final Checklist