Open Andromalis opened 3 months ago
I can relate to that issue. It also happens when Yotthatches are in use. To reproduce this case, simply subnet a yottank cotaining yotthatch in it's structure, connect it and make ae2 powerfail. Every blackout causes a situtaion where i need to replace a single yotthach, any of them to make my main network see all the fluids, stored in all yotthaches in the same subnet.
Perhaps this is related to the issue?
can you describe a simple example setup that does not work?
can you describe a simple example setup that does not work? Unfortunately this bug happened a few versions ago, so it might not be reproducible anymore.
What we discovered, however (me and several other higher tier players) was that if you applied much higher voltage directly to the controller via a cable the issue stopped altogether.
The above could mean two things: insufficient power was provided or the controller, and/or insufficient voltage was provided to the controller (prior to the power-from-cable change I used energy acceptors hooked up to an EV cable fed with 64 amps EV.
My network is also quite large (max size cube), so computation lag might have been the issue as well (although unlikely since we got rid of it by installing a direct power system from a cable).
### To answer your question directly: Just build a max size controller with several hundred super tanks connected directly to the network via a fluid storage bus. You may be able to observe the issue depicted in OP. It may or may not have happened due to insufficient voltage/amperage/power.
I had a similar issue just before moving to void dim also a few versions before OP, so it may have been tied to the pack's version.
Your GTNH Discord Username
Andromalis
Your Pack Version
2.6.1
Your Server
Epsilon Official Server
Java Version
Java 8
Type of Server
Thermos
Your Expectation
The Reality
Your Proposal
The super tank <-> ME fluid storage combo should be observed and analyzed thoroughly code-wise. I had to redo many of my already existing systems (which did indeed work pre-2.6 GTNH) due to this bug. Perhaps this bug is only related to Thermos, perhaps it's only due to our server, Epsilon, being finnicky.
Final Checklist