Closed Gordon-Frohman closed 4 months ago
The provided solution will impact both performance and ram while adding new chunks without clearing them. Moreover it will try to scan chunk, which was scanned before game relaunching. Also the block "check" is not worth being stored in these chunks, thus polluting it
Moreover it will try to scan chunk, which was scanned before game relaunching
You mean, like, chunk that was scanned during the previous session? I'm adding a boolean to NBT to keep track of that
To avoid checking one chunk more than once