GameOfLife / Unit-Lib

The Unit Library is a system that provides high level abstractions on top of the SuperCollider language.
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UChain.releaseSelf == false , events being cut off mid-way because UScore doesn't take into account latency #46

Closed miguel-negrao closed 9 years ago

miguel-negrao commented 10 years ago

UScore arrayForPlayTask instead of

releaseEvents.add( [endTime, 2, item] );

it should be

releaseEvents.add( [endTime + Server.default.latency, 2, item] );

miguel-negrao commented 9 years ago

fixed in c0c1c1fa4bfa29c7d11152c25860b287937797c7