The socket module is where all actions conntected to the sockets will go through.
Example: If a user adds a shape to the canvas, that shape should go through this socket module only.
Socket module will do the following:
Take in a request from different parts of the room code
Validate request and permissions -> send the request to the sockets
The socket module is where all actions conntected to the sockets will go through. Example: If a user adds a shape to the canvas, that shape should go through this socket module only.
Socket module will do the following: