Adds the capability to add a small offset to the Z value of items being told to snap to terrain.
Useful if you are building on flat terrain, using models that use a single place flooring. Stops the zfighting, the default is set to 1cm so its barely visible and zfighting is only seen when you view the plane from a much further distance. by default the offset feature is disabled
Both of the values can be set on line 63 and 64 of editorPrefs.ed,cs.
TerrainSnapOffsetZ off/on = 0/1
OffsetZValue is in meters/units so 0.01 =1cm
Adds the capability to add a small offset to the Z value of items being told to snap to terrain.
Useful if you are building on flat terrain, using models that use a single place flooring. Stops the zfighting, the default is set to 1cm so its barely visible and zfighting is only seen when you view the plane from a much further distance. by default the offset feature is disabled
Both of the values can be set on line 63 and 64 of editorPrefs.ed,cs.
TerrainSnapOffsetZ off/on = 0/1 OffsetZValue is in meters/units so 0.01 =1cm