GaryHuan9 / Echo

An awesome ray traced 3D renderer build in C# from scratch!
MIT License
17 stars 3 forks source link

[Feature Request] More Materials #17

Closed GaryHuan9 closed 1 year ago

GaryHuan9 commented 2 years ago

After revamping essentially the entire Core.Evaluation system, we have created a strong architecture allowing for many different materials. However, currently we have only added two: Matte and Mirror. We need to implement more BxDF and Material to support a wider range of rendering scenarios and requirements.